return undefined;


FlashDevelop AS3 support

Posted in Flex by Ben Clinkinbeard on the August 5th, 2006

UPDATE - The zip that this page used to point to is out of date and has been removed. See the FlashDevelop releases page for the latest info.

The zip linked below contains the top-level and flash.* classes needed for AS3 code completion in FlashDevelop. We hope to provide the descriptive help text (javadocs) as part of the tooltips at some point, but we still need to figure out what copyright issues need to be abided by, as that content would have to be obtained from Adobe’s site.

So for now, just enjoy the code completion :)

Download

15 Responses to 'FlashDevelop AS3 support'

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  1. on August 6th, 2006 at 12:25 pm

    [...] Intrinsic Class Files http://www.returnundefined.com/fdas3/ [...]


  2. on August 7th, 2006 at 12:37 am

    [...] You can download the files needed here: >> AS3 Intrinsinc Classes >> Flashdevelop Patch [...]

  3. RconR007 said,

    on August 9th, 2006 at 6:55 pm

    Where do we unzip these files to?

  4. Ben said,

    on August 9th, 2006 at 8:21 pm

    You can unzip them to wherever you want, then just add them as a classpath to your project. I’ve edited the post above to point to a great tutorial on how to get working with AS3 in FlashDevelop.

  5. Paulius Uza said,

    on August 23rd, 2006 at 5:51 am

    If you want to have only AS 3 classes / functions / variables displayed in the code completion, you have to remove the default flash 8 Class Path (In the properties dialog, choose the Classpaths tab).


  6. on November 21st, 2006 at 11:09 pm

    [...] Philippe has been extremely supportive in getting a lot of this incorporated into FlashDevelop and various community members have been key as well. Keith contributed some great project templates to get people started quickly and autocompletion wouldn’t be possible without Ben’s AS3 intrinsic classes. I’m also amazed at how Philippe finds the time to work on FlashDevelop 3, answer all the forum posts that he does and at the same time investigate the workings of the Flex compiler to see what he can do for us Flex developers. [...]


  7. on December 3rd, 2006 at 1:14 pm

    [...] melyiket használjam as3 fejlesztésre? ez volt a kérdés. mert ugye as2re egyértelmüen flashdevelop. syntax highlight és a class kezelés miatt. anno az els? körben flashdevelopot használtam, f?leg miután az id?közben kijött 2.0 már helyb?l támogatta as3-t. ahhoz hogy menjen a script completion ahhoz le kellet szedni ezt a fájlt, és minden ok volt. leszámítva hogy mtasc még nem támogatja az as3at szóval maradt az hogy flash9pa ment a háttérben benne a flashben készített flaval, és press f6 flashdevelopban. ehhez persze az kellett hogy flashben a publish settingsnél az actionscript settingsnél megadjuk a flashdeveloppal szerkesztett class nevét és pathjét ha nem az fla mellet volt. (ált nem szokott). [...]


  8. on January 2nd, 2007 at 2:50 pm

    [...] AS3 Intrinsic Classes [...]


  9. on January 30th, 2007 at 5:50 pm

    [...] 3. Activar el soporte de ActionScript 3 Completion para FlashDevelop, bajando el AS3 intrinsic classes y realizando los siguientes pasos: a) Descomprimir el archivo zip en un directorio por ejemplo “C:AS3_intrinsic”. [...]


  10. on March 15th, 2007 at 2:34 am

    [...] ????Action Script3?? ????Class?? ??Action Script3???????????D:ProgramFilesflex_sdk_2AS3_intrinsic_classes ?FlashDevelop???????? (Flash Develop->Ctrl + F9->Add Classpath->???? ?????->OK) [...]


  11. on April 28th, 2007 at 11:06 pm

    [...] One problem is that if you have been using the alpha flash 9 and used FlashDevelop or another IDE you might have some classes to remove from your class path before you can jump right in with Flash CS3.? These would be anything in the ‘flash’ folder in your classpath and probably some type classes in the root such as Object.as (intrinsic classes you may have added to complile to AS3). [...]

  12. zeflasher said,

    on May 9th, 2007 at 11:29 pm

    It miss some methods definition ( eg drawRoundRectComplex for the Graphics )…
    But hey that’s already awesome :)
    Thx much!!!


  13. on May 29th, 2007 at 3:58 pm

    [...] AS3 Intrinsic Classes [...]


  14. on February 21st, 2008 at 10:20 am

    [...] 1. Ben Clinkinbeard created a set of AS3 intrinsic classes, which have been used already as a source for AS3 completion in FlashDevelop 2. A growing body of documentation regarding OpenKomodo extension development 3. A robust, if somewhat shrouded-in-Java-mystery, jEdit Sidekick plug-in, which claims one can “just add parsing” to create a new language completion component. 4. The excellent, open-source FlashDevelop editor already includes all the functionality we want — it just happens to use the single-platform .Net framework. Still, it’s a great example of what it possible — and desired. 5. Let’s not forget SEPY, the Python-based, open-source AS2 editor that came closest to cross-platform usability when it was ALMOST ported to the Macintosh two years ago. Like OpenKomodo, SEPY uses Python and the versatile Scintilla editing component — perhaps it’s more than halfway there already. 6. Perhaps something from ASDT may be of use? It’s Eclipse-based (which we don’t want), but perhaps there are parts of it that may be of use? [...]

  15. jeremy said,

    on April 21st, 2008 at 1:04 pm

    I tried this download and liked it however i found a free one on peakstudios site that did a lot more for me when i was creating code in flash while using MySQL and PHP. is htere a way for you to intergrate that into this one?

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